A platformer tells us what could happen if jumping around like that was our bread and butter, and therefore opens us up to many variations on the idea.Read More A is for Jump
You can’t come out of a loop the same way you went in. At least you’d hope so.Read More Time Loops All Over Again
The thing about neurodivergence is that people really like to point out when you’re doing something differently. To the Moon is about being on the receiving end of that.Read More To the Moon: humiliating an NT wifeguy into happiness.
My one wish for Sable was that it could escape the baggage of its aesthetic tradition. The demo makes me uncertain.Read More Sable (Demo): The Trouble with a Timeless Desert
A jazz-synth, cyber sci-fi game that puts its themes first.Read More Review: Don’t Forget Me
Interview with Taylor Swietanski, creator of the acclaimed experimental adventure game THAT NIGHT, STEEPED BY BLOOD RIVER, about music, making games and looking to the past.Read More Interview: Taylor Swietanski, creator of ‘THAT NIGHT, STEEPED BY BLOOD RIVER’
Experiencing grief in a dream space.Read More A Hollowed Out Dream
reflections on designing for reflection in Pol Clarissou’s ‘orchids to dusk’Read More a morbid dusk
I have had Kara Stone’s game the earth is a better person than me on my desktop for about 2 years now. I only played it once, the day before yesterday. Why did it take so long? I do know the answer to that, but it’s not one I like. I was scared. Scared to […]Read More the earth is a better person than me: what do you want, player?