Get on a computer and go play this game. Bear the vision of, help recognise and raise up a pro-black, pro-trans exploratory world.Read More A Pro-Black, Pro-Trans game.
a lot is made of sticking with a game, or any artistic media, by people who found certain deeply rewarding experiences with it, and yeah, sometimes that’s legit, but it’s also totally legit to just, not. With narcolepsy and ADHD I find it hard to do anything if its not plenty interesting, and if I’m […]Read More a list of games I didn’t finish even though they are acclaimed because they were boring, annoying or too hard.
A day out touring the galleries and e-girl stores in Second LifeRead More A day in the second life
A fun toolset for making worlds in 3D using the assets and functions from the games of Kate Barrett.Read More GlitchOut GameTools: Kate Labs
there was a game called the untouchable zoo. you had to play it if you had been outside for too long. they would show you all these animals and then ask you to touch the screen. until you got it, that you couldn’t touch what was on screen. but some kids didn’t get it because […]Read More the untouchable zoo
Fluke of the Narwal’s sell-out show must have been something, sweaty bodies crashing together in an embrace of live music that lives on into the 26th century.Read More Fluke of the Narwal – Halo 2’s hit cover band
you can take the furry out of war… but you can never take the war out of a furry.Read More welcome 2 furcon 3005 – wintosha, KA | zine | Christopher Farmer
miles over the root beam
were the sandcreepers
and the road bird,
squashed under tire racks
reflections on designing for reflection in Pol Clarissou’s ‘orchids to dusk’Read More a morbid dusk
a game all about closed doors. you open some of them. find the architecture of the experience behind.Read More Behind Closed Doors in The Stanley Parable
aiming. Serotonin burger for the gills, push meat in between the sills. Planet made of light, I tell you, thinking of the thin king who rules my 15 hearts.Read More through the eye. poem